|Grism (Generic Random Space Marine)|
|Author:||Chris Holden, Morphed (Skins)|
|Creation date:||5 December 2005|
|Last revision date:||21 August 2006|
|Upload date:||16 November 2006|
|Polycount:||776 vertices, 2286 edges, 1524 faces|
|Number of skins:||3|
- Software: Maya, Photoshop
- Dev Time: 3 hours
- About: Standard, generic soldier character segmented and design to fit in Quake 3: Arena. Released as a software development kit (SDK) for anyone to texture or learn from.
This file can be downloaded from http://openarena.ws/svn/source/assets/models/grism/
A Blender file is available for this model
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