Quake 1 map sources released (11 October 2006)[edit | edit source]

For the Quake 1's tenth anniversary Quake 1 map sources were released under the GPL.

GtkRadiant editor and toolset released under GPL (17 February 2006)[edit | edit source]

GtkRadiant editor and toolset (notably Q3Map2, the BSP compiler) were released under GPL.

Quake 3 source code released (19 August 2005)[edit | edit source]

On 19 August 2005, id Software released the complete source code for Quake III Arena under the GNU General Public License. The id Software maps, objects, textures, sounds and other creative works remained under their original license.

Quake 2 source code released (21 Deceber 2001)[edit | edit source]

The full source code to Quake II version 3.19 was released under the terms of the GPL on December 21, 2001. Version 3.21 followed later. The id Software maps, objects, textures, sounds and other creative works remained under their original license.

Quake 1 and QuakeWorlds source code realeased (1999)[edit | edit source]

The source code of the Quake and QuakeWorld engines was licensed under the GPL. The id Software maps, objects, textures, sounds and other creative works remained under their original license.

Community content is available under CC-BY-SA unless otherwise noted.